From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Trait
Raise Skeleton
When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 Health that attacks for 21 damage and lasts up to 12 seconds. Upon death, Skeletal Warriors deal 40 damage to nearby enemies. Up to 3 Skeletal Warriors can be active at once when spawned in this way.
Abilities
Spectral Scythe
Mana Cost: 55
Cooldown: 8 seconds
Summon a scythe that travels to Xul after 1 second, dealing 190 damage to enemies and spawning a Skeletal Warrior when hitting enemy Heroes. These do not count towards Xul's Raise Skeleton maximum.
Cursed Strikes
Mana Cost: 50
Cooldown: 16 seconds
Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.
Bone Prison
Mana Cost: 70
Cooldown: 10 seconds
After a 2 second delay, deal 80 damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.
Bone Armor
Cooldown: 30 seconds
Activate to gain a Shield equal to 25% of Xul's maximum Health for 3 seconds.
Heroics
Poison Nova
Mana Cost: 100
Cooldown: 90 seconds
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.
Skeletal Mages
Mana Cost: 80
Cooldown: 90 seconds
Vector Targeting
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and Slow them by 30% for 2 seconds. Lasts up to 15 seconds.
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
0%
Shackler
While Bone Armor is active, nearby enemies are Slowed by 35% for 1 Second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.
100%
Shade
While Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 10 seconds.
0%
4
Reaper's Toll
Reduce the cooldown of Spectral Scythe by 2 seconds and Mana cost by 15.
0%
Grim Scythe
Increase Xul's Basic Attack damage by 15%. Each enemy hit by Cursed Strikes reduces its cooldown by 1 second, up to 12 seconds.
0%
Jailors
Bone Prison spawns 2 Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum.
Quest: Spawn 80 Skeletal Warriors.
Reward: While fixating on an enemy, Skeletal Warriors gain 25% Movement and Attack speed.
100%
7
Harvest Vitality
Cursed Strikes heals for 70% of the damage dealt to Heroes.
0%
Trag'Oul's Essence
Every time a Skeletal Warrior attacks an enemy, restore 0.5% of Xul's maximum Health and 0.2% of his maximum Mana.
100%
Wall Of Bones
Increase the Shield amount of Bone Armor to 35% of Xul’s maximum Health, and Xul gains 20 Spell Armor for its duration.
0%
10
Poison Nova
Cooldown: 90 seconds
Mana Cost: 100
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.
0%
Skeletal Mages
Cooldown: 90 seconds
Mana Cost: 80
Vector Targeting
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and Slow them by 30% for 2 seconds. Lasts up to 15 seconds.
100%
13
Echoes of Death
Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 40% damage.
100%
Rapid Harvest
Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
0%
Amplify Damage
Increase the Root duration of Bone Prison by 0.25 seconds. Enemies Rooted by Bone Prison lose 25 Armor for 2 seconds.
0%
16
Decrepify
Enemy Heroes who are damaged by Spectral Scythe or Skeletal Warriors are Slowed by 30% for 2.5 seconds.
0%
Weaken
Enemy Heroes who are damaged by Cursed Strikes or Skeletal Warriors deal 35% less damage for 3 seconds.
100%
Bone Spear
Cooldown: 12 seconds
Deal 230 damage to enemies in a line.
0%
20
Andariel’s Visage
Poison Nova heals for 50% of the damage dealt and its duration is increased by 50%.
0%
Cold Hand of Death
Increase the Slow of Frost Mages by 20%.
Every 5th Spectral Scythe that hits enemy Heroes spawns a Frost Mage instead of a Skeletal Warrior at their location.
0%
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
0%
Kalan’s Edict
Each time Skeletal Warriors deal damage, reduce the cooldown of Bone Armor and Xul’s Heroic Ability by 1.5%.
100%
1
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 15% of their maximum Health.
0%
Shackler
After a short delay, release poisonous missiles that deal 593 (+4% per level) damage to all enemies hit over 10 seconds.
0%
Shade
While Bone Armor is active, you evade all Basic Attacks, but increases the cooldown of Bone Armor by 10 seconds.
0%
4
Death's Reach
Increases Spectral Scythe range by 20%.
0%
Jailors
Bone Prison spawns 2 Skeletal Warriors that fixate on the emeny for 15 seconds. These do not count towards your Raise Skeleton maximum.
0%
Trag'Oul's Essence
Gain 8 Mana when you raise a Skeletal Warrior.
0%
7
Harvest Vitality
Cursed Strikes heals you for 69 (+4% per level) for each Hero hit.
0%
Weaken
Increases Cursed Strikes Attack Speed slow from 50% to 75%.
0%
Rathma's Blessing
Raising a Skeletal Warrior heals you for 69 (+4% per level).
0%
10
Poison Nova
Cooldown: 90 seconds
Mana Cost: 100
After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.
0%
Skeletal Mages
Cooldown: 70 seconds
Mana Cost: 80
Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds
0%
13
Decrepify
Spectral Scythe slows enemies by 40% for 3 seconds.
0%
Giant's Curse
Cursed Stike deals an additional 2% of maximum Health as damage to Heroes.
0%
Corpse Explosion
When Skeletal Warriors die they explode for 68 (+4% per level) damage in a small area. Deals 100% increased damage to non-Heroic enemies.
0%
16
Executioner
Basic Attacks deal 40% more damage against slowed, rooted, or stunned targets.
0%
Flowing Wounds
Reduces Spectral Scythe's cooldown by 4 seconds if you hit an enemy Hero.
0%
Amplify Damage
Enemies rooted by Bone Prision become Vunerable for 2 seconds, taking 25% increased damage.
0%
Skeleton Mastery
Increases the maximum Skeletal Warriors you can have to 6 and increases their damage by 100%.
0%
20
Call of the Grave
Poison Nova deals an additional 1% of the target's maximum life as damage every second.
0%
Raised Mage
When a nearby enemy Hero dies, a Frost Mage appears from their corpse to fight for you. Also increases thge slow of Frost Mages from 30% to 50%.
0%
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
0%
Bone Spear
Cooldown: 10 seconds
Deal 271 (+4% per level) damage to enemies in a line.