As a child, Thrall served the cruel Aedelas Blackmoore as a slave. After gaining his freedom, he guided the liberated orcs to a land of their own, and worked to recover their ancient traditions. Now and forever, he is the Warchief of the Horde.
Trait
Frostwolf Resilience
Dealing damage with Abilities grants 1 stack of Frostwolf Resilience. At 5 stacks, you are instantly healed for 223 Health.
Abilities
Chain Lightning
Mana Cost: 40
Cooldown: 7 seconds
Shock an enemy with lightning, dealing 162 damage. The lightning then bounces 3 times to nearby enemies, dealing 81 damage to each enemy hit.
Feral Spirit
Mana Cost: 40
Cooldown: 12 seconds
Unleash a Feral Spirit that deals 153 damage
to enemies in its path and Roots Heroes hit for 1
second. Each Hero hit increases the distance traveled by 25%.
Windfury
Mana Cost: 60
Cooldown: 12 seconds
Increase Thrall's Movement Speed by 30% for 4 seconds. His next 3 Basic Attacks occur 100% faster and generate stacks of Frostwolf Resilience.
Heroics
Sundering
Mana Cost: 75
Cooldown: 70 seconds
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 second.
Earthquake
Mana Cost: 90
Cooldown: 100 seconds
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.
Quest: Kill Minions or Heroes within 1.5 seconds of hitting them with Chain Lightning.
Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 40 to 20.
Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
33.3%
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360.
Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
0%
Rolling Thunder
For 8 seconds after hitting an enemy with Chain Lightning, Thrall's next Basic Attack against them grants a stack of Frostwolf Resilience. If the target is an enemy Hero, then he also deals damage to them equal to 3% of their maximum Health and healing for the same amount.
Passive: Increase the number of Chain Lightning bounces by 1.
66.7%
4
Feral Resilience
Heroes damaged by Feral Spirit grant 4 stacks of Frostwolf Resilience and 2 stacks of Feral Resilience, granting 75 Physical Armor against the next incoming Hero Basic Attack.
Stacks are consumed on the next cast of Feral Spirit.
33.3%
Frostwolf Pack
Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.
Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
33.3%
Mana Tide
Frostwolf Resilience restores 15 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
33.3%
7
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.
Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
0%
Ancestral Wrath
Activate to consume 8 stack of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealth.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
100%
Follow Through
After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
0%
10
Sundering
Cooldown: 70 seconds
Mana Cost: 75
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 second.
33.3%
Earthquake
Cooldown: 100 seconds
Mana Cost: 90
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 damage to enemy Heroes. Does 3 pulses.
66.7%
13
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
0%
Frostwolf's Grace
Cooldown: 15 seconds
Frostwolf Resilience can be activated to instantly heal. This healing is increased by up to 100% based on Thrall's missing health.
100%
Spirit Shield
Cooldown: 45 seconds
Every 45 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 4 seconds. Frostwolf Resilience reduces the cooldown by 10 seconds.
Can be toggled to allow or prevent this talent from triggering automatically.
0%
16
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
0%
Thunderstorm
Chain Lightning Slows targets by 8% for 2 seconds.
Quest: Targeting a Hero directly with Chain Lightning increases this Slow by 8%, up to an additional 40%.
Reward: While at a 40% bonus,
Chain Lightning's damage is increased by 25%.
Bonuses are reset if Chain Lightning is used on the
same Hero it was last used on, or if Thrall dies.
66.7%
Alpha Wolf
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
33.3%
20
Worldbreaker
Lower the cooldown of Sundering by 40 seconds. After Sundering impacts, it leaves behind an impassable rift, blocking unit movement for 3 seconds.
0%
Earthen Shields
Allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
33.3%
Elemental Momentum
Basic Attacks reduce Thrall's Basic and Heroic Ability cooldowns by 0.25 seconds, tripled against Heroes.
0%
Nexus Blades
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
0%
Wind Rush
Cooldown: 80 seconds
Activate to immediately teleport to a target location and gain Windfury.
66.7%
1
Echo of the Elements
Quest: Kill Minions of Heroes within 1.5 seconds of hitting them with Chain Lightning.
Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 45 to 25.
Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
0%
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 10, up to 400.
Reward: After hitting multiple Heroes 20 times, Chain Lightning prioritizes bouncing to Heroes.
0%
Rolling Thunder
For 10 seconds after hitting an enemy with Chain Lightning, Thrall's next Bsic Attack against them restores 10 Mana.
Passive: Increase the range of Chain Lightning by 30% and the number of bounces by 1.
0%
4
Feral Resilience
Heroes damaged by Feral Spirit grant 2 stacks of Feral Resilience, granting 50 Physical Armor against the next incoming Hero Basic Attack.
Stacks are consumed on the next cast of Feral Spirit.
0%
Frostwolf Pack
Cooldown: 60 seconds
Quest: Hit 7 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.
Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
0%
Mana Tide
Frostwolf Resilience restores 20 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
0%
7
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.
Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.
Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
0%
Ancestral Wrath
Activate to consume 8 stack of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealth.
Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
0%
Follow Through
After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
0%
10
Sundering
Cooldown: 70 seconds
Mana Cost: 75
After 0.5 seconds, sunder the earth in a long line, dealing 290 damage and shoving enemies to the side, Stunning them for 1 second.
0%
Earthquake
Cooldown: 100 seconds
Mana Cost: 90
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50% and deals 50 damage to enemy Heroes. Does 3 pulses.
0%
13
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
0%
Forstwolf's Grace
Cooldown: 15 seconds
Frostwolf Resilience can be activated to instantly heal for 150% of its normal amount.
0%
Spirit Shield
Cooldown: 45 seconds
Every 45 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 seconds. Frostwolf Resilience reduces the cooldown by 5 seconds.
Can be toggled to allow or prevent this talent from triggering automatically.
0%
16
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
0%
Thunderstorm
Repeatable Quest: Casting Chain Lightning on a Hero other than the last Hero it was cast on grants it an 8% Slow, stacking up to 40%. This bonus is reset if Thrall dies or casts Chain Lightning on the same Hero twice.
Reward: While at 40% bonus, Chain Lightning's damage is increased by 25%.
0%
Alpha Wolf
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.
Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
0%
20
Worldbreaker
Lower the cooldown of Sundering by 20 seconds. After Sundering impacts, it leaves behind an impassable rift, blocking unit movement for 3 seconds.
0%
Earthen Shields
Allies within the Earthquake area gain a Shield equal to 15% of their maximum Health each pulse. This shield lasts 4 seconds.
0%
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
0%
Wind Rush
Cooldown: 70 seconds
Activate to immediately teleport to a target location and gain Windfury.