With cabalistic incantations and vestments of feather and bone, the heretic Witch Doctor Nazeebo of the Umbaru tribe calls upon spirits from the Unformed Land to aid him in battle. Few outlanders ever encounter a Witch Doctor in the flesh, without losing their own.
Trait
Voodoo Ritual
Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 67 additional damage over 6 seconds.
Quest: If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.
Abilities
Corpse Spiders
Mana Cost: 40
Cooldown: 9 seconds
Hurl a jar of spiders that deals 50 damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 damage. Spiders last for 4 seconds.
Zombie Wall
Mana Cost: 70
Cooldown: 14 seconds
After 1 second, create a ring of Zombies surrounding the target area that deal 28 damage and last for 3 seconds.
Plague of Toads
Mana Cost: 30
Cooldown: 8 seconds
Create a wave of 3 Toads that explode on contact, dealing 126 damage over 6 seconds. This effect stacks.
Stores up to 2 charges.
Heroics
Gargantuan
Mana Cost: 90
Cooldown: 70 seconds
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 damage and slows by 30% for 2 seconds.
Ravenous Spirit
Mana Cost: 100
Cooldown: 90 seconds
Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.
“Viable without having to get Vile Infection, can whittle down frontline-heavy compositions with poison damage and is great at zoning/holding down objective areas.”
Enemies hit by Corpse Spider's jar are slowed by 25% for 1 second.
Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and the cooldown is reduced by 1 second.
25%
Pandemic
Quest: Hit Heroes with Plague of Toads.
Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads.
Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5% stacking up to 25%.
25%
Thing of the Deep
Increases the range of Nazeebo's Basic Abilities by 20%.
Reward: After gaining 50 stacks of Voodoo Ritual, gain 5% Spell Power.
Reward: After gaining 100 stack of Voodoo Ritual, gain an additional 5% Spell Power.
50%
4
Hexed Crawlers
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
25%
Big Voodoo
Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
50%
Blood Ritual
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.
Passive: Takedowns grant 3 stacks of Voodoo Ritual.
25%
7
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spider's jar hits only one enemy, it creates an additional spider.
25%
Dead Rush
Zombie Wall deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies for 3 seconds.
50%
Toads of Hugeness
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.
25%
10
Gargantuan
Cooldown: 70 seconds
Mana Cost: 90
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 damage and slows by 30% for 2 seconds.
0%
Ravenous Spirit
Cooldown: 90 seconds
Mana Cost: 100
Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.
100%
13
Guardian Toads
Hitting enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.
25%
Superstition
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
50%
Ice Block
Cooldown: 60 seconds
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
25%
16
Spider Colony
Corpse Spider Attacks against enemy Heroes reduce the cooldowns of Nazeebo's Basic Abilities by 0.125 seconds.
25%
Ring of Poison
Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 damage over 4 seconds. This damage starts small and increases over the duration.
25%
Soul Harvest
Cooldown: 15 seconds
Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.
50%
20
Humongoid
Gargantuan Stomp's area is increased by 25% and its Slow amount is increased by 50%
Passive: Reduce Gargantuan's Cooldown by 40 seconds and its Mana cost by 50%
0%
Annihilating Spirit
When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration.
Passive: Increase the range of Ravenous Spirit by 50%
50%
Vile Infection
Quest: Reach 175 stacks of Voodoo Ritual.
Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 to 167 over 6 seconds.
50%
Bad Medicine
Cooldown: 30 seconds
Consume 5 stacks of Voodoo Ritual to become Unstoppable, gain 20% increased Movement Speed and 50 Armor for 2 seconds.
0%
1
Widowmakers
Quest: After hitting Heroes 100 times with Corpse Spider attacks, their damage is increased by 30%.
0%
Pandemic
Quest: After hitting 40 Heroes with Plague of Toads, it spawns 2 additional toads.
0%
Thing of the Deep
Increases the range of your Basic Abilities by 20%.
0%
4
Hexed Crawlers
Corpse spiders restore 0.75% of your maximum Health and Mana when they attack an enemy Hero.
0%
Big Voodoo
Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
0%
Blood Ritual
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of your maximum Health and Mana.
0%
7
Spirit of Arachyr
If your jar of Corpse Spiders hits only 1 enemy, spawn an additional spider.
0%
Dead Rush
Wall of Zombies deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies for 3 seconds.
0%
Toads of Hugeness
Increase the damage and explosion radius of Plague of Toads by 1% after each hop, up to maximum of 60%.
0%
10
Gargantuan
Cooldown: 70 seconds
Mana Cost: 90
Summon a Gargantuan that guards you for 20 seconds. Deals 158 (+4% per level) damage to nearby enemies when summoned, attacks for 203 (+4% per level) damage, and can be ordered to stomp.
0%
Ravenous Spirit
Cooldown: 90 seconds
Mana Cost: 90
Channel a Ravenous Spirit that deals 196 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
0%
13
Guardian Toads
Hitting an enemy Hero with Plague of Toads grants you Resistant, reducing damage taken by 25% for 2 seconds.
0%
Superstition
You take 50% less damage from Abilities, but 30% more damage from Basic Attacks.
0%
Ice Block
Cooldown: 60 seconds
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
0%
16
Spider Colony
Corpse Spiders' cooldown recharges 100% faster while above 884 (+4% per level) Health.
0%
Ring of Poison
Zombie Wall last 1 second longer, and the center is filled with poison that deals a total of 390 (+4% per level) damage over 4 seconds. This damage starts small and increases over the duration.
0%
Soul Harvest
Cooldown: 15 seconds
Activate to increase your Health and Ability Power by 3% for each nearby enemy, up to a maximum of 15%. Lasts 15 seconds.
0%
20
Humongoid
Reduce Gargantuan's cooldown by 50 seconds and its mana cost by 50%.
0%
Annihilating Spirit
Increases the range of Ravenous Spirit by 50% and Movement Speed by 30%.
0%
Fury of the Storm
Every 5 seconds, your next basic attack will deal an additional 91 damage to the target, and 228 damage to all nearby Minions and Mercenaries.
0%
Vile Infection
Quest: After reaching 150 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased by 200%.