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Mal'Ganis
Nathrezim Lord
Cunning and Intelligent, Mal'Ganis was chosen to bring Arthas Menthil into the Lich King’s service. After manipulating the prince into purging Stratholme of life, he finally fell to Frostmourne as Arthas's first act as the Lich King's champion... yet a demon does not die so easily.
Trait
Vampiric Touch
Mal'Ganis heals for 45% of damage dealt to enemy Heroes and 10% of damage dealt to non-Heroes.
Abilities
Fel Claws
Mana Cost: 45
Cooldown: 8 seconds
Violently slash in the chosen direction, dealing 63 damage to enemies.
Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.
Necrotic Embrace
Mana Cost: 35
Cooldown: 8 seconds
Desecrate the air, dealing 110 damage to nearby enemies and gaining 25 Armor for 3 seconds.
Night Rush
Mana Cost: 70
Cooldown: 16 seconds
After 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
Heroics
Carrion Swarm
Mana Cost: 70
Cooldown: 80 seconds
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 63 damage per second to enemies. Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Dark Conversion
Mana Cost: 60
Cooldown: 60 seconds
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
see all builds Winged Guard Fueled by Torment Will of Tichondrius Carrion Swarm Deep Sleep Plague Bats Seeker Swarm 2,496 views
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65% Juicy Lips
I legendary notes
When using your Fel Claws, remember to weave autoattacks in between swipes to maximize damage.
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I Talent Breakdown
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1
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
100%
Vampiric Aura
Nearby allied Heroes heal for 15% of Physical Damage dealt.
0%
Time to Feed
Mal'Ganis heals for 52 when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero.
0%
4
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 11 when damage is taken and Vampiric Touch converts 15% more Hero damage into healing.
0%
Might of Sargeras
Necrotic Embrace's Armor is increased to 50, but the duration is reduced to 2.5 seconds.
100%
Echo of Doom
When Necrotic Embrace expires, it explodes again for 60 damage. For each enemy Hero hit, gain 5 Mana and reduce the cooldown of Necrotic Embrace by 0.75 seconds. Does not wake Sleeping targets.
0%
7
Black Claws
After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 60% more damage.
0%
Will of Tichondrius
The third slash of Fel Claws steals 3% of maximum Health from enemy Heroes.
100%
Spreading Plague
After Night Rush expires, deal 30 damage per second to nearby enemies for 5 seconds. Basic Attacks against Heroes refresh this. Does not wake Sleeping targets.
0%
Nightmare Fuel
Casting Night Rush in a bush increases it's duration to 2.75 seconds. Basic Attacks deal 200% more damage to Sleeping targets.
0%
10
Carrion Swarm
Cooldown: 80 seconds
Mana Cost: 70
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 63 damage per second to enemies. Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
100%
Dark Conversion
Cooldown: 60 seconds
Mana Cost: 60
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
0%
13
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
100%
The Night Beckons
After Night Rush's Sleep ends, targets are Slowed by 30% for 3 seconds.
0%
Blood Rush
When Mal'Ganis is healed, he gains 1% Movement Speed for 8 seconds, up to 15%.
0%
16
Plague Bats
Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 81 damage.
100%
Frenzied Assault
Basic Attacks against Heroes with a higher Health percentage grant 50% Attack Speed and 20% increased Physical Damage for 3 seconds.
0%
Blind as a Bat
Cooldown: 80 seconds
Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds.
0%
20
Seeker Swarm
Upon expiring, Carrion Swarm's bats seek nearby enemy Heroes, dealing 132 damage and Sleeping them for 2.5 seconds.
100%
Wrath of Nathreza
Enemy Heroes near the target suffer 75% of the transferred Health as damage over 3 seconds. Does not benefit from Vampiric Touch.
0%
Vanquish the Weak
Damage from Fel Claws and Basic Attacks Slows enemy by 15% for 1.5 seconds, and Vampiric Touch converts 10% more damage into healing versus Slowed Heroes.
0%
Alone in the Dark
Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
0%
I Vitals
Health
2500
Regen
5.21/sec
DPS
95.55
Basic Attack
100
Attack Speed
0.91/sec
Attack Range
1.3
Model Size
0.875
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BASE
+
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