Over a very long and storied career, Lt. Morales has distinguished herself as a peerless medic, able to keep her patients alive and in the fight long after anyone else would have gone down. She is a veteran of the Brood War, and even the destruction of the UED Expeditionary Fleet didn’t slow her down.
Trait
Caduceus Reactor
While channeling Healing Beam, Lt. Morales regenerates 2% of her maximum Health per second.
Abilities
Healing Beam
Mana Cost: 6 Per Second
Heal target ally for 172 Health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 6 Energy per second.
Reactivate to switch targets, or self-cast or activate your Trait to cancel the channel.
Safeguard
Cooldown: 11 seconds
Grant target ally Hero 35 Armor for 3 seconds.
Displacement Grenade
Cooldown: 12 seconds
Fire a grenade that can be manually detonated, dealing 208 damage to nearby enemies and knocking them away.
Heroics
Stim Drone
Cooldown: 70 seconds
Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
Medivac Dropship
Cooldown: 45 seconds
Unlock the Medivac Dropship and Reinforcements Abilities. These abilities share a cooldown.
Medivac Dropship
Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.
Reinforcements
Call down a Medivac Dropship at your Hall of Storms for your allies. After 10 seconds, or when the Ability is activated again, the Medivac will travel to its original cast location to unload its passengers.
Increase Attack Range by 1.1, and Basic Attacks against Heroes generate 4 Energy.
0%
Life Support
During the first 2 seconds of Energy regeneration Healing Beam regenerates 100% more Energy.
Passive: Increase your maximum Energy by 10.
100%
Clear!
Quest: Each Hero hit with Displacement Grenade restores 3 Energy.
Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds.
Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.
0%
4
Cellular Reactor
Cooldown: 20 seconds
Consume 30 Energy to heal Lt. Morales for 30% of her maximum Health over 3 seconds. Caduceus Reactor is disabled while this is active.
Passive: Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 10 Energy per use.
100%
Trauma Trigger
Taking damage while below 40% Health grants 40 Armor for 3 seconds. This effect has a 30 second cooldown.
Passive: Increase the healing provided by Caduceus Reactor from 2% to 4% of Lt. Morales's maximum Health per second.
0%
Blast Shield
Enemy Heroes hit by Displacement Grenade are Slowed by 50% for 1 second after being knocked away and grant Lt. Morales a Shield equal to 6% of her maximum Health. This shield stacks up to 5 times.
0%
7
Physical Therapy
Safeguard removes all Slows from its target and its cooldown is reduced by 3 seconds.
0%
Vanadium Plating
While an ally affected by Safeguard is Stunned or Rooted, Safeguard grants an additional 20 Armor.
Passive: Increase the duration of Safeguard by 1 second.
0%
Medi-Drone
Allies with Safeguard receive 75% of the healing done by Healing Beam on another ally.
100%
10
Stim Drone
Cooldown: 70 seconds
Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
0%
Medivac Dropship
Cooldown: 45 seconds
Unlock the Medivac Dropship and Reinforcements Abilities. These abilities share a cooldown.
Medivac Dropship
Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.
Reinforcements
Call down a Medivac Dropship at your Hall of Storms for your allies. After 10 seconds, or when the Ability is activated again, the Medivac will travel to its original cast location to unload its passengers.
100%
13
EMP Grenade
Displacement Grenade deals an additional 96 damage over 2 seconds, and up to 400 bonus damage to Shields.
0%
System Shock
Heroes hit by Displacement Grenade deal 30% less damage for 3 seconds.
100%
Bedside Manner
Heroes hit by Displacement Grenade will take an additional 6% of maximum Health as damage from Lt. Morales' next Basic Attack against them.
Passive: Basic Attacks against Heroes deal an additional 1% of maximum Health as damage.
0%
16
Extended Care
Channeling Healing Beam on a Hero for at least 3 seconds causes them to be healed for 258 over 3 seconds when Healing Beam ends.
Passive: Increase the range of Healing Beam by 30%.
0%
First Responder
While above 60 energy, Healing Beam's healing is increased by 20% and both Lt. Morales and her Healing Beam target gain 15% Movement Speed.
0%
Shield Sequencer
Safeguard gains a second charge and its range is increased by 60%.
100%
20
Hyperactivity
Reduce the cooldown of Stim Drone from 70 seconds to 35 seconds, and increase the Movement Speed bonus from 25% to 50%.
0%
Safe Zone
After exiting the Medivac, allies are Protected from all damage for 3 seconds.
Passive: Reduces the cooldown of Medivac Dropship abilities by 15 seconds.
100%
Hospice Care
Safeguard grants its target Unkillable for 1 second. If the target is under 50% maximum Health when the Unkillable effect ends, they are healed for 8% of their maximum Health.
0%
Second Opinion
Hitting 2 or more Heroes with Displacement Grenade reduces its cooldown to 2 seconds.
0%
1
Prolonged Safeguard
Increases Safeguard's duration by 1 second.
0%
Trauma Trigger
You gain an untalented Safeguard automatically if you take damage while below 50% Health. This effect has a 20 second cooldown.
0%
Feedback Loop
When Safeguard expires, 45 Mana is refunded.
0%
Scouting Drone
Places a Scouting Drone at target location, revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
0%
4
Bioshield
If your target is at full Health, they gain a Shield that absorbs 78 damage, stacking up to 5 times.
0%
Advanced Block
Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 3 charges.
0%
Upgraded Ballistics
Displacement Grenade travels 50% faster and enemies directly impacted take 33% more damage.
0%
Infused Grenade
Displacement Grenade's Mana cost is refunded if you hit an enemy Hero.
0%
7
Clear!
Displacement Grenade's explosion radius increased by 33% and knocks back farther.
0%
Irradiate
Enemies near your Healing Beam's target take 22 damage a second.
0%
Calldown: MULE
Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
0%
Cleanse
Activate to remove all stuns, roots, silences, and slows from the target and reduce the duration of their reapplication by 50% for 2 seconds.
0%
10
Stim Drone
Cooldown: 90 seconds
Mana Cost: 100
Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
0%
Medivac Dropship
Cooldown: 50 seconds
Mana Cost: 60
Target a location for a Medivac transport. For up to 10.5 seconds before takeoff, allies can right-click to enter the Medivac.
0%
13
Intensive Care
When Healing Beam is on a single target for over 3 seconds, its healing amount increases by 25% and Mana cost increases by 4.
0%
Couples Therapy
While channeling Healing Beam you are healed for 25% of the healing amount at the cost of an additional 4 Mana per second.
0%
Preventative Care
Basic Attacks against your Healing Beam target reduce the attacker's Attack Speed by 25% for 2.5 seconds.
0%
Spell Shield
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
0%
16
Inoculation
Increases Safeguard's initial damage reduction to 50% for the first 1.5 seconds.
0%
Shield Sequencer
After casting Safeguard, you can cast it a second time within 3 seconds at no cost.
0%
System Shock
Displacement Grenade slows enemies by 50% for 4 seconds. The slow amount decays over its duration.
0%
Second Opinion
Reduces Displacement Grenade's cooldown by 2 seconds and it now holds a second charge.
0%
20
Transfusion
Increases the duration of Stim Drone by 2 seconds. You also gain the effect of Stim Drone when cast on an ally.
0%
Medbay
Medivac heals nearby allies and everyone aboard for 137 Health per second.
0%
Caduceus Reactor 2.0
While Caduceus Reactor is active you restore 8 Mana a second and gain a Shield that absorbs 96 damage, stacking up to 5 times.
0%
Storm Shield
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.