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Imperius
Archangel of Valor
Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to a bounty of victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation,
Trait
Valorous Brand
Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 30% bonus damage per mark.
Abilities
Celestial Charge
Mana Cost: 40
Cooldown: 10 seconds
Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it fully finishes.
Solarion's Fire
Mana Cost: 50
Cooldown: 8 seconds
Release a fiery wave that deals 100 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds.
Molten Armor
Mana Cost: 75
Cooldown: 12 seconds
Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes.
Valorous Brand
Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 70 per mark.
Heroics
Angelic Armaments
Mana Cost: 70
Cooldown: 70 seconds
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
Wrath of the Angiris
Mana Cost: 80
Cooldown: 80 seconds
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.
see all builds Burn The Impure Battle Hunger Holy Fervor Wrath of the Angiris Divine Rage Melting Touch Valorous Pursuit 490 views
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I legendary notes
Adds great follow up and pick potential with a lead CC and ultimate that can place someone anywhere you want. However is very weak at disengaging or finding a way out of a fight once in, play angles!
Angelic Armaments is going to be bonkers.
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I Talent Breakdown
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1
Impaling Light
Celestial Charge's final damage is increased by 50% and cooldown is reduced by 1 second for each Valorous Brand on the target when the Stun completes.
33.3%
Consuming Flame
Increase the center damage of Solarion's Fire by an additional 100% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.
33.3%
Burn The Impure
Consuming a Solarion's Fire mark deals bonus damage equal to 2.5% of the Hero's maximum Health.
33.3%
4
Sovereign Armor
Molten Armor grants 50 Armor for 2.5 seconds.
33.3%
Battle Hunger
Increase the healing of Valorous Brand by 50%.
33.3%
Press Forward
Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).
33.3%
7
Flash of Anger
Consuming a mark from Celestial Charge deals 180 damage and gives Imperius a Shield for 300 over 4 seconds
33.3%
Blaze of Glory
Solarion's Fire leaves a line of scorched earth along its center, exploding after 2 seconds and dealing 125 damage. This explosion benefits from and consumes Valorous Brand marks.
0%
Holy Fervor
Cooldown: 30 seconds
Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.
66.7%
10
Angelic Armaments
Cooldown: 70 seconds
Mana Cost: 70
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds. If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
100%
Wrath of the Angiris
Cooldown: 80 seconds
Mana Cost: 80
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.
0%
13
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their damage by 35% for 4 seconds.
0%
Divine Rage
Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.
66.7%
Heat of Battle
Increase Molten Armor's healing against Heroes by 2% for every 1% Health Imperius is missing.
33.3%
16
Celestial Swiftness
Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.
66.7%
Melting Touch
Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.
33.3%
Valorous Pursuit
Cooldown: 20 seconds
Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.
0%
20
Heavenly Host
Nearby allied Heroes gain 600 Shield for 3 seconds. If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 damage.
0%
Unrelenting Descent
Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 5 seconds.
0%
Impervious
Cooldown: 75 seconds
Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.
66.7%
Brand of Solarion
Reduce the duration of Valorous Brand to 3 seconds, but it is no longer consumed when triggered.
33.3%
I Vitals
Health
2450
Regen
5.1/sec
Basic Attack
122
Attack Speed
0.83/sec
Attack Range
2
Model Size
0.8125
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BASE
+
Imperius
Leoric
Ragnaros
Chen
Rexxar
Sonya
Varian
D.Va
Malthael
Yrel
Artanis
Thrall
Xul
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Imperius
Leoric
Ragnaros
Chen
Rexxar
Sonya
Varian
D.Va
Malthael
Yrel
Artanis
Thrall
Xul
Dehaka
Imperius
Leoric
Ragnaros
Chen
Rexxar
Sonya
Varian
D.Va
Malthael
Yrel
Artanis
Thrall
Xul
Dehaka
I Imperius Community Builds