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Gall
Twilight's Hammer Chieftain
Cho’gall is one of the most powerful, intelligent, and insane ogre-magi to have ever lived. As the leader of the Twilight's Hammer the two brothers seek to bring about an age of destruction... whenever they aren’t bickering that is.
Trait
Ogre Rage
Cooldown: 5 seconds

Activate to increase Gall's damage by 25%, but reduce Cho's armor by 25.

Passive: Gall is permanently immune to Stun and Silence effects.
Abilities
Shadowflame
Cooldown: 3 seconds
Deal 135 damage to enemies in the area.
Dread Orb
Cooldown: 6 seconds
Throw a bomb that will bounce three times, dealing 126 damage to enemies.
Runic Blast
Detonate Cho's Rune Bomb, dealing 210 damage around it.
Shove
Cooldown: 30 seconds
Nudge Cho a small distance and grant him 25% Movement Speed for 2 seconds.
Eye of Kilrogg
Cooldown: 45 seconds
Place an eye, granting vision of a large area around it for 45 seconds. The eye can be killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
Heroics
Shadow Bolt Volley
Cooldown: 60 seconds
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.
Twisting Nether
Cooldown: 80 seconds
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.
see all builds Taskmaster Bomb's Away Double Trouble Twisting Nether Searing Shadows Deafening Blast The Will of Gall 2,934 views
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McIntyre's Competitive Gall Build
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I Talent Breakdown
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1
Keep Moving!
Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.
100%
Taskmaster
Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.
0%
We See You!
Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.
0%
4
Rising Dread
Each bound of Dread Orb increases its radius by 25% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
100%
Runic Persistence
Runic Blast deals an additional 180 damage over 3 seconds in an area around the detonation point.
0%
Bomb's Away
Quest: Damaging a Hero with Runic Blast increases its damage by 5, up to 200. Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.
0%
7
Edge of Madness
Every subsequent hit of Shadowflame against the same enemy Hero deals an additional 12% damage, to a maximum of 60%. These bonuses are lost if the Hero has not been hit for 7 seconds.
0%
Double Trouble
Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds. Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
0%
Ogre Rampage
Increase the damage bonus of Ogre Rage by 5%. Each time Gall damages an enemy Hero this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.
100%
10
Shadow Bolt Volley
Cooldown: 60 seconds
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.
0%
Twisting Nether
Cooldown: 80 seconds
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.
100%
13
Searing Shadows
Enemy Heroes hit by Shadowflame take an additional 2% of their maximum Health as damage.
0%
Psychotic Break
Increase Gall’s damage to enemy Heroes by 10%. Upon dying, Gall gains Ogre Rage and can use Abilities for 10 seconds.
0%
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
100%
16
Leaden Orb
Dread Orb stuns enemy Heroes for 0.75 second.
100%
Deafening Blast
Runic Blast Silences enemy Heroes for 1.25 seconds.
0%
Shadowsnare
Enemy Heroes hit by your Basic Abilities are Slowed by 15% for 4 seconds. This effect can stack up to 2 times.
0%
20
Shadowfury
Shadow Bolt Volley hits all enemies in its path.
0%
Shifting Nether
Twisting Nether now teleports Cho to a targeted location before it begins Channeling.
0%
The Will of Gall
Takedowns permanently increase the bonus of Ogre Rage by 2%.
0%
Twilight Frenzy
Cooldown: 30 seconds
Activate to reduce the cooldown of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds.
100%
I Vitals
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