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talent breakdown
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The % below reflect all user builds on the most recent patch.
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1
Advanced Targeting
Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 0.5, up to 60. Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.
100%
Arsenal Synergy
After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack with Phase Bomb deals 175% more damage and splashes in a 50% larger area.
0%
Mobile Offense
After moving unmounted, Fenix's next Basic Attack deals 30% more damage to Heroes.
0%
4
Target Acquired
Basic Attacks against Slowed Heroes with Repeater Cannon active grants 10% Movement Speed for 4 seconds, up to 40%.
0%
Inhibiting Energy
While Phase Bomb is active, Basic Attacks against Heroes Slowed by Plasma Cutter Slow all enemies in the area by 35% for 4 seconds.
0%
Warp Conduit
Hero Takedowns reset Warp's cooldown.
50%
Emergency Protocol
When Shield Capacitor's Shield becomes depleted, gain 25% Movement Speed for 5 seconds.
50%
7
Combat Advantage
Plasma Cutter deals 40% more damage to Slowed targets.
50%
Warp Warfare
After arriving with Warp, gain 125% Attack Speed for 4 seconds while in Repeater Cannon mode.
50%
Divert Power: Weapons
Cooldown: 20 seconds
Activate to instantly drain Shield Capacitor's Shield, but increase Basic Attack damage by 80% of the Shield drained for 5 seconds.
0%
10
Purification Salvo
Cooldown: 75 seconds
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
100%
Planet Cracker
Cooldown: 100 seconds
After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 108 damage every 0.25 seconds to non-Structure enemies hit.
0%
13
Adanium Shell
After arriving with Warp, gain 40 Armor for 4 seconds.
100%
Dampening Field
Fenix gains 20 Spell Armor while he has a Shield from Shield Capacitor.
0%
Rapid Recharge
Whenever Fenix is healed, Shield Capacitor's Shield recharges for 40% of the healing received.
0%
Auxiliary Shields
Permanently reduce Fenix's maximum Health by 10%, but increase Shield Capacitor's Shield by 20%. Basic Attacks regenerate Shields equal to 15% of the damage dealt.
0%
16
Offensive Cadence
Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.
50%
Photonic Weaponry
Fenix deals 15% more damage while he has a Shield from Shield Capacitor.
0%
Arsenal Overcharge
Fenix's Basic Attacks reduce his Ability cooldowns by 0.5 seconds.
50%
20
Secondary Fire
Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 86 damage. Deals 50% increased damage to Slowed targets.
100%
Singularity Charge
Repeater Cannon grants 100% more Attack Speed and Phase Bomb grants 1 more range.
0%
Unconquered Spirit
Cooldown: 120 seconds
Upon taking fatal damage, Shield Capacitor regains 800 Shields.
0%