Cho’gall is one of the most powerful, intelligent, and insane ogre-magi to have ever lived. As the leader of the Twilight's Hammer the two brothers seek to bring about an age of destruction... whenever they aren’t bickering that is.
Trait
Ogre Hide
Cooldown: 5 seconds
Activate to gain 25 Armor, but reduce Gall's damage by 25%.
Abilities
Surging Fist
Cooldown: 12 seconds
Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 46 damage. The dash range increases by up to 250% depending on how long it is charged.
Consuming Blaze
Cooldown: 12 seconds
Ignite nearby enemies, dealing 150 damage over 5 seconds. Basic Attacking burning enemies re-ignites them. Cho is healed for 40 when an enemy is ignited.
Rune Bomb
Cooldown: 8 seconds
Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 210 damage in an area.
Heroics
Hammer of Twilight
Cooldown: 15 seconds
Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and stunning them for 0.75 seconds.
“Effective Cho'gall play revolves around proper trait management. Cho should hold trait most of the time, as its too easy to get focused in fights/lose all your health. ”