The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Trait
Demon Lieutenant
Cooldown: 60 seconds.
Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.
Usable while Channeling All Shall Burn.
Abilities
Globe Of Annihilation
Mana Cost: 70
Cooldown: 10 seconds
Shoot a globe of destruction, dealing 176 damage on impact.
Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
Reward: Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.
Summon Demon Warrior
Mana Cost: 25
Cooldown: 10 seconds
Spawn a Demon Warrior that marches forward. Warriors deal 35 damage per Attack and 18 damage to nearby enemies every second. Lasts for 10 seconds.
Usable while Channeling All Shall Burn.
All Shall Burn
Mana Cost: 25
Cooldown: 6 seconds
Channel a beam of death on an enemy, dealing 128 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 340 damage to the target.
Azmodan's Movement Speed is reduced by 30% while Channeling.
Heroics
Demonic Invasion
Mana Cost: 60
Cooldown: 100 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 85 damage per impact. Grunts deal 39 damage, have 750 Health and last up to 10 seconds. When Grunts die they explode, dealing 40 damage to nearby enemies, doubled against enemy Heroes.
Usable while Channeling All Shall Burn.
Tide of Sin
Mana Cost: 100
Cooldown: 20 seconds
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
Globe of Annihilation deals 15% more damage to non-Heroic targets.
Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25%, and Demon Warriors gain 20% Attack Speed and Movement Speed.
100%
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.
Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
0%
Wrath
Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% of the amount of Annihilation he has.
0%
4
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
0%
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
100%
Battleborn
Reduce the Mana cost of Summon Demon Warrior from 25 to 20. Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 seconds.
0%
7
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
0%
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 4 seconds have an additional 1.5 range and can hit 3 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
0%
Master of Destruction
If All Shall Burn's Channel kills or lasts for its full duration, All Shall Burn's final damage applies to all enemies in an area around the target and grants 2 Annihilation per Hero hit.
100%
10
Demonic Invasion
Cooldown: 100 seconds
Mana Cost: 60
Rain a small army of Demonic Grunts down on enemies, dealing 85 damage per impact. Grunts deal 39 damage, have 750 Health and last up to 10 seconds. When Grunts die they explode, dealing 40 damage to nearby enemies, doubled against enemy Heroes.
Usable while Channeling All Shall Burn.
100%
Tide of Sin
Cooldown: 20 seconds
Mana Cost: 100
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
Usable while Channeling All Shall Burn.
0%
13
Brutish Vanguard
Demon Warriors and Demon Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
50%
Cydaea's Kiss
Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel kills or lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
50%
Chain of Command
The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan's summoned Demons.
0%
16
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
0%
Hell Rift
If All Shall Burn Channels for its full duration or kills the target, a Demon Warrior is summoned at the target's location and all Demon Warriors deal 75% increased damage for 5 seconds.
100%
Trample
Cooldown: 20 seconds
Activate to charge a short distance, dealing 275 damage and Slowing enemies caught in the path by 60% for 1.25 seconds.
0%
20
Siegebreaker
Azmodan's Demons deal 40% increased damage to Structures.
0%
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 damage per second.
0%
Pride
After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
0%
Sin's Grasp
Cooldown: 45 seconds
All Shall Burn Slows enemy Heroes by 15% during its channel. If All Shall Burn Channels for its full duration or kills an enemy Hero, its cooldown is reduced by 50%, and the target is Slowed by 50% for 2.5 seconds.
100%
1
Taste for Blood
Quest: Enemies that die within 1.5 seconds of being hit by Globe of Annihilation increase its damage by 2, up to 500.
0%
Sieging Wrath
Quest: Every time Golbe of Annihilation hits an Hero, its damage is increased by 4 up to 100.
Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100.
0%
Master of Destruction
Reduces the Mana cost from 16 to 10 per second. Each charge level also increases the range by 10%.
0%
Bribe
Enemy Minions or captured Mercenaries killed near your Hero grant you stacks of Bribe. Use 20 stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses. Maximum stacks available: 50
0%
4
Gluttony
All Shall Burn heals you for 20% of the damage dealt.
0%
Army of Hell
Increases Demon Warrior's damage by 20% and reduces their Mana cost by 20.
0%
Mercenary Lord
Non-Boss Mercenaries near your hero deal 50% more damage. Reduces damage taken from Minions and Mercenaries by 50%.
0%
Sin's Grasp
Activate to curse an enemy Hero, dealing 258 (+4% per level) damage over 8 seconds. Minion kills reduce this cooldown by 5 seconds. Can be cast while channeling All Shall Burn.
0%
7
Infernal Globe
Globe of Annihilation's cast time is decreased by 40% and its missile speed is increased by 40%.
0%
Bound Minion
Using General of Hell on a Lane Minion decreases the non-Heroic damage they take by 75% and increases the damage they deal to non-Heroic targets by 100%. Lasts 30 seconds.
0%
Gluttonous Ward
Activate to place a ward on the ground that restores 3% of your maximum Health and Mana every second for 10 seconds.
0%
March of Sin
Azmodan can move at 75% speed while channeling All Shall Burn.
0%
10
Demonic Invasion
Cooldown: 100 seconds
Mana Cost: 100
Rain a small army of Demonic Grunts down on enemies, dealing 58 (+4% per level) damage per impact. Demon Grunts deal 29 (+4% per level) damage and have 380 (+4% per level) health. Damage is doubled versus non-Heroic targets.
0%
Black Pool
Cooldown: 20 seconds
Mana Cost: 60
Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their attack and ability damage by 75%. Pools last 5 seconds.
0%
13
Hellforged Armor
Demon Warriors deal 10 damage to nearby enemies every second and take 50% less damage from non-Heroic sources.
0%
Hedonism
Reduces Globe of Annihilation's Mana cost by 30.
0%
Infused Power
All Shall Burn gains an additional charge level, increasing its maximum damage by 40%.
0%
Relentless
Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.
0%
16
Battleborn
If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point.
0%
Demonic Smite
Demon Lieutenants will periodically blast enemy Minions with demonic energy, dealing 411 damage (+4% per level).
0%
Imposing Presence
Enemies that attack you have their Attack Speed slowed by 40%.
0%
Sin for Sin
Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn.
0%
20
Perishing Flame
When the Grunts die they explode, dealing 68 damage to nearby enemies.
0%
Fifth Circle
Black Pool makes Basic Attacks and Abilities slow enemies Attack and Movement Speeds by 40% for 3 seconds.
0%
Bolt of the Storm
Activate to teleport to a nearby location.
0%
Forced Recruitment
Reduces General of Hell's cooldown by 10 seconds and gains an additional charge.