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Notes
Basic Abilities:

- Boosters moved to Z, cooldown increased.

- New ability added: Micro-Missiles.

- D.Va's Mech now grants no EXP on kill while Pilot form grants the full EXP value.

Heroics:

- Big Shot cooldown reduction reduced.

- Bunny Hop cooldown decreased, new functionality at lv 20.

Talents:

- Tier 1 adds foundamental mechanics to D.Va's new kit.

- Tier 2 empowers one of her 3 basic abilities in Mech form.

- Tier 3 empowers certain abilities while using Boosters or empowers Defense Matrix.

- Tier 4 increases Mech's survivability

- Tier 5 empowers Pilot form.

- Tier 6 gives new options for Call mech (it's even possible to create a build around it) or empowers heroic abilities.
talent breakdown
1
Rush-down
If D.Va takes nor deals no damage during Boosters, lower the cooldown to 2 seconds.
Overflowing Heat
D.Va's basic attack while in Mech form deal increased damage the closer the enemies are to her, up to a maximum of 50% increased damage.
Pro Moves
D.Va's Mech now moves at normal speed. If D.Va's Mech takes damage while under 50% health, her movement speed is increased by 100% for 2 seconds (this effect has a 40 seconds cooldown).

4
Delta-Missiles
Increase the area and range of Micro-Missiles by 20%
Dazer Zone
Increases the radius of Defensive Matrix by 25% and its cooldown recharges 10% faster for every enemy hero inside it.
Fusion Generator
Using Call Mech instantly grants D.Va 15% Charge.

7
Coming Through
Micro-Missiles speed is increased by 50% if used while Boosters is active.
Hit the Nitrous
If Self-Destruct is used during Boosters, increase the movement speed of the Mech by 50% during its flight . Passive: decrease the cooldown of Boosters by 2 seconds.
Get through This!
Increase the duration of Defense Matrix by additional 3 seconds.

10
Bunny Hop
Cooldown: 70 seconds
Requires Mech Mode. D.Va’s Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 60 damage and Slowing enemies by 40%. Lasts 4 seconds.
Big Shot
Cooldown: 4 seconds
Requires Pilot Mode. Deal 250 damage to all enemies in a line. Call Mech’s cooldown is reduced by 6 seconds for each enemy Hero hit.

13
Expensive Plating
D.Va gains a permanent 180 point shield that builds up while out of combat over 5 seconds. Passive: increase Mech health by 15%.
Deployment Tactics
Using Call Mech instantly grants a shield to every ally near D.Va in a large radius equal to 10% of the Mech's health.
Ablative Armor
Damage against D.Va's Mech that would deal 4% or less of your max health are reduced by 50%.

16
Torpedo Dash
Cooldown: 8 seconds
D.Va gains the Torpedo Dash ability, allowing her to dash forward and pass through enemies. Requires Pilot Mode.
GG, WP
Increase Pilot Mode Basic Attack damage by 50%. Participating in a Takedown while in Pilot Mode instantly refreshes the cooldown of Call Mech.
Nanowave Suit
For 6 seconds after ejecting from her Mech, D.Va gains 50 Armor. Basic attacks during that time slow the target by 25% for 1.5 seconds.

20
Enhanced Paws
Cooldown: 70 seconds
Bunny Hop grants D.Va a shield equal to 100% of the damage dealt by the stomps. Passive: every 4 seconds D.Va's Mech performs a minor stomp, slowing nearby enemies by 20%. Disabled while Boosters is active.
Pew! Pew! Pew!
Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 50% reduced damage.
Concussive Pulse
Activate to instantly reset the cooldown of Call Mech and refresh D.Va's basic abilities cooldowns in her Mech form.
MEKAfall
Call Mech is instant and can target a location. Upon landing, the Mech deals x damage to enemies in the impact area.

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