Created November 27, 2018
solid but kinda crazy
Quest: Hit Heroes with Sleep Dart. Reward: After hitting 10 Heroes, Sleep Dart now hits 2 Heroes and its range is increased by 25%. Reward: After hitting 20 Heroes, Healing Dart now hits 2 Heroes and its range is increased by 25%.
Activate to use Biotic Grenade with a 200% increased range, but Grenades thrown this way take 3 seconds to land. Passive: Reduce Biotic Grenade cooldown by 4 seconds.
Activate to fire a dart which slows the movement speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds.
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.
Increase Healing Dart's healing by 10% for each Dose active on enemy Heroes.
Allies affected by Nano Boost heal for 50% of Spell Damage dealt.
Balance Patch - 11/13/18