Last Edited January 28, 2021
New Meta Chromie
Gain 10% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds. Enemies seen are revealed for 4 seconds.
After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 30% Movement Speed for 3 seconds
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 20% additional damage for 3 seconds.
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.
Note "Slowings Sands" can be very good to hold a position, Loop is harder to get value of with the medallion, still good for cool down reduction!
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
One of the best Ice Blocks in the Game
Hitting an enemy Hero with Chromie's primary Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.
Sand Blasts cast from Chromie and her Echos will now pierce all enemies hit.
Balance Patch - 11/12/19