Last Edited September 14, 2021
Gain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled. Passive: Increase regeneration effects and all healing received by 15%.
Basic Attacks against enemy Heroes Slow by 25% for 2.5 seconds and restore 1.75% of Stitches's maximum Health.
Devour gains 1 additional charge with a 6 second cooldown between uses. Loan: If Stitches is at max Health after using Devour, he gains a Shield equal to 15% of his maximum Health for 10 seconds. Every death, reduce this Shield by 3%.
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Devour deals an additional 140 damage over 5 seconds. When used on a Hero, its cooldown is reduced by 4 seconds and causes the Hero hit to deal 50% reduced damage for 4 seconds.
Activating Shambling Horror grants Unstoppable for 3 seconds. Passive: Shambling Horror's cooldown is reduced by 20 seconds.
Balance Patch - 05/18/2021