Created December 10, 2018
Damage Tyrande/ 2 healers game
Played a game on stream with 2 healers and decided to go a more damage based build with Tyrande than usual. Still does a fair amount of healing but also packs a powerful punch!
Activate to make Tyrande's Basic Attacks heal the target ally for 175% of the damage dealt. Lasts for 8 seconds.
Passive: Basic Attack damage increased by 15%. Activate to reset the cooldown of Hunter's Mark, increase the bonus of Trueshot Aura to 25% and apply it to other nearby allied Heroes for 5 seconds.
Light of Elune removes Stuns, Silences and Slows from its target. When a Stun or Silence is removed this way, Light of Elune may be used for free within 4 seconds. This free cast cannot benefit from Celestial Attunement.
Deal 92 damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Sentinel Slows the first target hit by 40% and reduces their damage dealt by 40% for 4 seconds.
Reduce Sentinel's cooldown by 3 seconds. The first Hero hit takes an additional 7% of their maximum Health as damage.
Increase the Slow of Starfall to 40% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.
Balance Patch - 11/28/18