Heroes, Community & CCL Esports
My Builds My Tiers
Last Edited June 9, 2020

Standard Tracer

Untouchable (4) if you feel like you can get away with it
1
One-Two Punch
Reduce the cooldown of Melee by 1 second and it gains an additional charge.
4
Pulse Generator
Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 25% of her maximum Health over 1.5 seconds and refunds a charge of Blink.
7
Locked and Loaded
Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine.
10
Quantum Spike
Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes.
13
Jumper
Passive: When Blink has no charges remaining, its cooldown charges 150% faster. Casting Blink grants Tracer a Shield equal to 8% of her maximum Health for 3 seconds. This Shield stacks up to 3 times.
or Ricochet
16
Bullet Spray
Increase the radius of Melee by 30%, and causes it to damage all enemies in range.
Just practice Locked and Loaded.. if you really feel like you can't (which is a big clean-up-tool), use Sleight of Hand
20
Get Stuffed!
Increase Meleeā€™s Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away.
Balance Patch - 4/20/17
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