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Last Edited May 29, 2019

One Tanky Dude

1
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 5, up to 120. Reward: After hitting 25 Heroes, the slow is increased to 50% and its duration is increased to 2 seconds.
4
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds. Passive: Maximum Health and Health Regeneration increased by 40%.
7
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
10
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Either, shield wall strong vs heavy bursters
13
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Mortal Strike vs Burst Healers, Shattering Throw vs Zarya/Johanna/Tassadar/Lucio
16
Banner of Ironforge
Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
20
Vigilance
Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
all options are decent,
demo shout vs heavy dive
glory to the alliance is nice for malf/stukov stuff like that.
Balance Patch - 4/20/17
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