Last Edited May 21, 2020
If Carnage damages the same enemy Hero 3 times, it deals an additional 108 damage and slows them by 25% for 2.5 seconds.
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Basic Attacks within 12 seconds.
If Blood Rage damages an enemy Hero below 50% Health, it Heals for an additional 190 Health.
After 1 second, strike your sword in a line to deal 395 damage to all enemies in its path. This damage is increased by 25% to any enemy below 50% Health.
Carnage’s cooldown regenerates 100% faster while an enemy Hero has maximum Blood Rage stacks.
Increase the Stun duration of Revolving Sweep’s reactivation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.
Increase the damage to enemy Heroes under 50% Health from 25% to 50%. If an enemy Hero dies within 1.5 seconds of being hit by Final Strike, then reset the cooldowns of Final Strike and all of Qhira's Basic Abilities.
Balance Patch - 08/28/19