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Created October 11, 2018


Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 11 when damage is taken and Vampiric Touch converts 15% more Hero damage into healing.
Fueled against sustain damage, Might of Sarg against burst
Nightmare Fuel
Casting Night Rush while you're in a bush increases its duration to 2.75 seconds. Basic Attacks deal 200% more damage to Sleeping targets.
Nightmare Fuel: Go to talent
Black Claws: Maps that bushes arent easy to path into during fights
Will of tich: against super high HP targets
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Dark Conversion %98 of the time, I think Carrion could be interesting sometimes on Braxis or Shrines as using it on the points or waves would full heal your HP multiple times over.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
Blind as a Bizzat
Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds.
Blind as a bat seems meme but with practice/ under the right circumstances its actually insane - if you dont want to go blind as a bat just go Frenzied
Alone in the Dark
Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
Balance Patch - 9/25/18
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