Last Edited September 10, 2021
The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Steel Traps will slowly chase nearby enemy Heroes.
Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%.
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Increase RIP-Tire's knockback distance by 50% and its cooldown is reduced by 25 seconds for each enemy Hero hit.
Balance Patch - 08/28/19