Last Edited September 21, 2020
Gain 15% Spell Power and reduce the arming time of Time Traps by .75 seconds. Activate to reveal the targeted area for 2 seconds. Enemies seen are revealed for 4 seconds. 25-second cooldown.
After its Time Stop ends, enemies affected by Time Trap lose 20 Armor for 3 seconds and allies gain 20 Armor for 3 seconds.
Hitting a Hero with Sand Blast grants 40% additional Basic Attack damage for 5 seconds.
Choose an enemy Hero. After 3 seconds, they will teleport back to the location where you cast Temporal Loop on them. Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
Gnome Speed Ahead!
After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health regeneration.
Hitting an enemy Hero with Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by Sand Blast.
Stuck in a Loop
Temporal Loop teleports the target a second time after the first, and Basic Abilities continue recharging for an additional 3 seconds.
Balance Patch - 08/28/19