Created April 22, 2019
Safe Bet Day One Anduin Build!
Anduin gains his other level 1 talents, but Flash Heal's cooldown is increased by 1 second.
Seems worth it to me from a mana efficiency and casting uptime pov.
Divine Star fires Basic Attacks at 2 Heroes close to its apex for 70% damage.
Probably has nice interactions with other talents (e.g. tier 1).
Power Word: Shield
If Divine Star hits an enemy Hero, gain a Shield that absorbs 165 damage for 4 seconds.
Gives you the most control out of the three options.
Holy Word: Salvation
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
The healer equivalent of mosh pit. The Heal Pit!
Damaging an enemy Hero grants 3% Movement Speed for 6 seconds, up to 15%.
6 second duration is v long, seems quick to stack with divine star, giving a 15% MS in combat with almost constant uptime.
Summon a Lightwell that periodically heals a nearby allied Hero for 75. The well only fades after healing 10 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
CDR very strong on Lightwell, outputs a lot of healing and is easy to use.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Seems like a no brainer choice: his trait is insanely useful. Varian's Legacy if you're winning fairly easily seems like a decent alternative.
Balance Patch - 01/03/19