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Created April 17, 2017

Nubkeks Fav Azmodan Build

1
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3. Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
4
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
7
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and generate 4 Annihilation.
10
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
13
Brutish Vanguard
Demon Warriors and Demon Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
16
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
20
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 damage per second.
Balance Patch - 4/4/17
Comments
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I think you want to consider Taste for Blood at level 1 depending on the map. On Spider Queen it can get out of control with ~300+ bonus damage per dunk in the mid to late game if we have been getting stacks. It is the higher risk higher reward but does massive damage.
OK I need to amend what I said above. You should let your team know you are going Taste for Blood. It's a late game build and you will lose early game. And in the lower level HL I would say don't try it much. It's not consistent enough to take it beacause your team won't help you stack. Feed. And you're 3 lvls down before your Q can start to have an impact. Sieging wrath more consistent. Taste for Blood more dmg late. It's a risk reward thing.