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Created October 11, 2019

Long Live Lucio!

Lucio might be a shell of his former self, but that doesn't mean he isn't a blast to play in 2019. Much of his power has been shifted out of his healing output and put into his utility in the form of his new trait, Push Off. This build makes use of some new neat talents while maximizing Lucio's strengths (dueling, harass, aura buffs).

Level 1

Accelerando is my talent of choice for 90% of games. This has traditionally been the only choice at this tier since release. It massively increases Lucio's slipperiness, allowing him to dodge telegraphed abilities, chase enemies, and generally be a nuisance.

Smooth Moves is an intriguing choice with some niche use cases, however. The mana regeneration from auto attacks procs off everything, including minion waves, making it a great choice to combat Lucio's mana-hungry E button. That said, the heal is not worth the trade-off of losing the bonus movement speed from Accelerando. It's a cool concept, but I would really only recommend this talent to people uncomfortable making use of Wall Ride.

Level 4

Off the Wall is absolutely the only choice at this tier. Please don't pick anything else.

Level 7

Good Vibrations was a surprisingly refreshing talent to see in Lucio's tree post-rework. The modest shield gained from hitting enemy heroes with your Q is enough to make it the most lucrative choice at this tier, allowing you to more effectively dual and out-trade people.

Boombox remains a solid alternative for anybody who would find the gained vision radius more useful than extra survivability.

Level 10

RIP Reverse Amp, Sound Barrier reigns supreme as the top shelf ultimate this patch. Make sure to wait out enemy CC before casting this ability and then move into range of teammates as enemy heroes are using their ultimates. An interrupted sound barrier is a one-way ticket to a lost team fight (and yes, it is your fault).

High Five is no pushover, this talent is super solid against comps with single target burst. Think heroes like Varian 1H, Kel'Thuzad, or heroes with targeted ultimates like Sylvanas (Mind Control) and Chromie (Temporal Loop).

Level 13

All Together and Slip are both fine choices at this tier. If you need to dodge skill shots, go for All Together. If you're more concerned about point-and-click abilities like auto-attacks or things like Diablo wall slams, pick up Slip.

Level 16

Up The Frequency gives us the highest potential aura uptime of any talent. You should be able to consistently auto-attack with the safety granted via Accelerando and All Together/Slip. Just be wary of the mana cost of Amp It Up. It might be tempting to amp speed boost whenever available, but it is generally smarter to play more conservative and wait until you can amp up a heal that grants value to your entire team.

Rejuvenescensia is still OK, but its a less appealing choice after the nerfs. If your team is super tanky and you absolutely need the burst healing, this talent is probably fine.

Level 20

House Party is no Bonus Track, but its healing increase is still incredibly powerful. Plus, the rest of the talents on this tier are fairly gimmicky.
Wall Ride's Movement Speed bonus gradually increases to 40% over 4 seconds while Lucio maintains its effect.
Off the Wall
Hitting an enemy with Soundwave while Wall Ride is active reduces it's cooldown by 3 seconds.
Good Vibrations
Hitting an enemy with Soundwave grants Lúcio a 35 shield for 7 seconds. Hitting enemy Heroes grants 3 times this amount.
Sound Barrier
After 1 second, Lúcio and nearby Allied Heroes a 1296 point shield that rapidly decays over 6 seconds.
All Together
For each ally affected by Crossfade, Lucio gains 5% Movement Speed that stacks with other bonuses.
Up the Frequency
Hitting enemy Heroes with Basic Attacks reduces the cooldown of Amp It Up by 0.4 seconds. Passive: Wall Ride increases Basic Attack range by 2.2.
House Party
For each ally affected by Crossfade, Lúcio gains 8% increased healing.
Balance Patch - 08/28/19
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