Created April 14, 2021
Mit diesem Build bist du extrem gut gegen Melee-Helden.
If Carnage damages the same enemy Hero 3 times it deals an additional 108 damage and Slows by 25% for 2.5 seconds.
Your Pain, My Gain
Basic Attacking an enemy Hero causes Qhira to gain 10 Armor for 3 seconds. Stacks 3 times.
Carnage heals for 50% of the damage dealt to enemy Heroes. Anytime Carnage damages an enemy Hero, Qhira’s next Basic Attack within 4 seconds against an enemy Hero deals 15% additional damage, stacking up to 10 times.
Deal 44 damage to all nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 damage to all nearby enemy Heroes and Stun them for 1.5 seconds.
Carnage’s cooldown regenerates 100% faster while an enemy Hero has maximum Blood Rage stacks.
Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 15 or 3 seconds.
Hitting enemy Heroes with Unrelenting Strikes Silences them for 0.5 seconds and reduces its cooldown by 3 seconds.
Balance Patch - 11/4/2020