Created September 11, 2017
McIntyre's Competitive Zagara Build - SC2 Single player
This build is built around running around the map to pressure out enemy lanes and punish them for not defending. If they rotate to defend your lane, just nydus somewhere else on the map and continue the pressure. Do this until the game is over.
Nearby Ranged Minions deal an additional 125% damage, plus an additional 1% per 1000 Siege damage Zagara has dealt. Can be toggled on or off.
Quest: Each Basic Attack against a Hero increases Zagara's Attack Damage by 0.2%.
Banelings slow enemies by 25% for 2.5 seconds.
Summon a Nydus Worm on Creep anywhere that Zagara has vision, which has 550 Health. Zagara can enter a Nydus Worm and travvel to any other Nydus Worm by right-clicking near it. While inside, Zagara regenerates 10% Health and Mana per second. Stores 2 charges. Maximum of 4 Nydus Worms at a time. Passive: Creep spreads 15% farther. Passive: While on Creep, each Basic Attack reduces all of Zagara's cooldowns by .4 seconds.
Zagara is healed for 60% of the damage dealt by Hunter Killers' Basic Attacks to Heroes.
Reduce the cooldow of Hunter Killer by 4 seconds. Hunter Killer now spawns a Mutalisk. Mutalisks have a bounce attack and last for 30 seconds.
The cast range for Creep Tumor is increased by 2000%. Creep Tumors now last 600 seconds. While on Creep, Zagara gains an additional 10% Movement Speed.
Balance Patch - 8/8/17