Created May 23, 2018
McIntyre's Competitive Tyrande Build - V2
Repeatable Quest: Hitting Heroes with Lunar Flare increases its damage by 3%. Reward: After hitting 10 Heroes, Lunar Flare no longer has a Mana cost. Reward: After hitting 20 Heroes, increase the range of Lunar Flare by 40%.
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Passively grant 10% increased Attack Damage to nearby allied Heroes. Activate to double this bonus for 5 seconds.
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Sentinel Slows the target by 25% and reduces their damage dealt by 25% for 4 seconds.
Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby Heroes. Increases the range of Hunter’s Mark by 50%.
Increase Basic Attack range by 1.1. Every 10th Basic Attack against Heroes casts a free Lunar Flare at a random Hero near Tyrande's position.
Balance Patch - 5/22/18