Created May 23, 2018
McIntyre's Competitive Karazhim Build - V2
Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2 seconds.
Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second. Has 150 Health and lasts 10 seconds. You can Radiant Dash to Spirit Allies.
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 3 seconds.
Both ults good
Radiant Dashing to an ally gives you and the target 30% bonus Movement Speed for 3 seconds.
Tech talents can go pretty much everything here to deal with what the enemy is doing
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
Cleanse if you need cleanse
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Balance Patch - 5/22/18