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Created September 1, 2017

McIntyre's Competitive Gall Build

Most all of the talents are required outside of your level 10. The idea is to make sure to hit as many of your e's as possible as this is most of your damage, don't be afraid to spam your w as your cho is running around on mount as it doesn't demount. 

Gall is essentially a spam bot use all the things, z your cho away when he is in danger or z him in if he isn't aggressive enough

Tech Talent:

Level 10 if the other team has a fat front line, go shard, if not go wombo
Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.
Bomb's Away
Quest: Damaging a Hero with Runic Blast increases its damage by 5, up to 200. Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.
Double Trouble
Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds. Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.
Searing Shadows
Enemy Heroes hit by Shadowflame take an additional 2% of their maximum Health as damage.
Deafening Blast
Runic Blast Silences enemy Heroes for 1.25 seconds.
The Will of Gall
Takedowns permanently increase the bonus of Ogre Rage by 2%.
Balance Patch - 8/8/17
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