Created March 13, 2018
McIntyre's Competitive Cassia Build - V2
Great vs heavy melee comps or clumped teams. Also very strong vs heroes like tracer/greymane as most of their damage comes from autos.
Increase the damage of Lightning Fury by 25 and casting it grants 5 stacks of Avoidance. Quest: Every Hero hit increases the damage of Lightning Fury by 1.5.
Charged if the other team is clumped, Q otherwise.
Activate to heal for 25% of your maximum Health over 5 seconds. Heroes hit with Lightning Fury lower this cooldown by 10 seconds.
Inner light can be insane value vs heroes that dive or knock you around (butcher) if fights seem like they will go long take leech but in most cases your support should keep you alive and procing your passive multiple times in a fight can be value
Surge of Light
After taking 300 damage with Avoidance active, Cassia can activate Avoidance to deal 210 damage to enemies around her.
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 damage to enemies hit.
Valk OP vs ETC to stop mosh or to get picks, ball for hypercarry cassia
Enemy Heroes hit by the primary missile of Lightning Fury reduce its cooldown by 1 second.
The primary missile of Lightning Fury now pierces, but splits only when hitting Heroes.
Basic Attacks ignore Armor and while Avoidance is fully charged, deal 20% bonus Attack Damage.
Balance Patch - 2/21/18