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Created September 12, 2018

McIntyre Battle Mage Kael'thas

Auto attack frontline KT build that I like to play every once in awhile in Hero League. Based more around getting as many chainbombs out and forcing the other team to dive you in order to punish them. Great for 1v1's or small skirmishes. 
Fel Infusion
Increases Kael'thas's Spell Power by 4%. Kael'thas heals for 94 Health when activating Verdant Spheres.
Energy Roil
Reduce the Mana cost of Gravity Lapse by 70. If Gravity Lapse hits a hero, reduce its cooldown by 9 seconds.
Sunfire Enchantment
Activating Verdant Spheres causes Kael'thas's next 2 Basic Attacks to instead deal 115 Spell Damage. If both of these Attacks hit enemy Heroes, gain 15% Spell Power for 10 seconds.
Launch a Phoenix to an area, dealing 171 damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 171 damage and splashing for 50%.
Each time Living Bomb deals periodic damage, Kael'thas's Basic Ability cooldowns are reduced by 0.5 seconds.
Twin Spheres
Verdant Spheres gains a second charge.
Master of Flames
Living Bomb's spread from explosions can now also spread Living Bomb.
Balance Patch - 9/4/18
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I love this build, but i'm pretty sure that the spell power bonus from level 1 and 7 doesn't work on Phoenix. Am i wrong?