Created September 4, 2018
HGC 2018 Phase 2 Maiev (86% Involvement)
In an increasingly melee-heavy meta, Maiev has found a good spot in dealing damage to clumped enemies and preventing easy retreats. The talents at 1, 4, 7, and 16 are fairly set in stone, but other talent tiers have tons of variation. Warden's Cage was originally the more powerful heroic, but with longer sustained fights being the norm now, Containment Disc gets more value. Shadow Armor at Level 13 and Shadow Strike at Level 20 tend to be picked in harmony while Bladed Armor and Huntress are often paired together. More stats, builds, and drafts on MasterLeague.net.
Activate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds. Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives.
Using Fan of Knives deals 50 Physical Damage to enemies around Maiev.
Hitting at least 2 Heroes with a single Fan of Knives causes the next Fan of Knives to drop a star on targets that deals 77 damage when it impacts.
Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero.
Each enemy Hero hit by Fan of Knives grants 5 Armor for 5 seconds, up to 20 Armor.
While Maiev has more than 15 Armor of any kind, all Physical Damage dealt is increased by 20%.
Shadow Orb: Huntress
Activate to increased Movement Speed and Attack Speed by 40% for 5 seconds. Recharge Shadow Orb by dealing Physical Damage to enemy Heroes 10 times.
Ballance Patch - 8/22/18