Created January 29, 2020
Reduces the Mana cost of Hungering Arrow by 40 and increases the damage it deals to Minions, Mercenaries, and Monsters by 150%.
Quest: Hitting an enemy Hero with the initial impact of Hungering Arrow increases its damage by 5, up to a maximum of 100. Reward: After gaining 100 bonus damage, gain an additional 75 bonus damage and Hungering Arrow also bounces 1 additional time.
The cooldown for Hungering Arrow is reset when Vault is used.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 damage (+4% per level) and stuns enemies in the target area for 0.5 seconds. Stores 2 charges.
You heal for 75% of the damage dealt to Heroes by Hungering Arrow.
Every 3rd Basic Attack against the same target deals an additional 5% of their maximum Health as damage.
Increases your Basic Attack range by 40%.
Balance Patch - 11/12/19