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Last Edited June 11, 2020

Standard Uther

This is my standard build for Support Uther.

The reasoning behind it is that you pick him to both gain that additional armor but also to shut down diving heroes like Illidan, Genji and so on - which is why the E build is my go to.
Hammer of the Lightbringer
Quest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
Holy Fire
Deal 13 damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
Hand of Protection
Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.
Divine Shield
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Well Met
When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.
Activate to reduce the Mana cost of Uther's next Basic Ability by 50 and its cooldown by 10 seconds.
Bulwark of Light
Divine Shield is also applied to all nearby Heroes near its initial target and lasts 1 second longer.
Balance Patch - 08/28/19
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