Created May 10, 2022
Lightwell build
The goal of the build is to abuse the power of lightwell.
The idea is to play a more throughput based battle-anduin instead of the super defensive anduin that is played competitively.
The downside compared to the defensive anduin is that you do not get glyph of faith at 16 or censure at 20, that are both talents that are great.
You have to autoattack for this build and need to take minor poke due to some of your talents, if you can not afford to take damage or be aggressive, this build is not going to work and i recommend playing the defensive anduin instead.
The idea is to play a more throughput based battle-anduin instead of the super defensive anduin that is played competitively.
The downside compared to the defensive anduin is that you do not get glyph of faith at 16 or censure at 20, that are both talents that are great.
You have to autoattack for this build and need to take minor poke due to some of your talents, if you can not afford to take damage or be aggressive, this build is not going to work and i recommend playing the defensive anduin instead.
1
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50. The well only fades after healing 15 times or when recast.
This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
This is the whole point of the build.
4
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.
Passive: Increase Attack Range by 1.1.
To understand why this talent is picked, you have to understand anduin's passive. This talent makes it easier to autoattack and each autoattack is an additional heal that works for lightwell's cooldown reduction.
The 16 and 20 talent in the build also have minor synergy with the additional autoattacks.
The 16 and 20 talent in the build also have minor synergy with the additional autoattacks.
7
Binding Heal
Casting Flash Heal on an ally heals Anduin for 135.
This talent is an additional heal on yourself everytime you press q. This only counts as an additional heal if you are not at full health.
10
Lightbomb
Imbue an allied Hero with Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds.
The target gains a Shield that absorbs 165 damage per enemy Hero hit. Lasts for 5 seconds.
Technically salvation is more heals for lightwell, but lightbomb is too good to pass up on.
13
Speed of the Pious
When Divine Star is traveling, gain 30% Movement Speed. Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
This is the only talent ever, the other 2 are trap talents.
This is not build specific.
Do not get baited into the autoattack talent, even though you autoattack all the time., the cooldown reduction part of the w talent is too good to pass up on.
This is not build specific.
Do not get baited into the autoattack talent, even though you autoattack all the time., the cooldown reduction part of the w talent is too good to pass up on.
16
Renew
Flash Heal heals for an additional 180 over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
Renew has terrible numbers on its heal, but the heal counts for lightwell cdr and therefore the number doesn't really matter.
20
Varian's Legacy
Basic Attacks burn enemies for 87 damage over 3 seconds and Anduin heals for 50% of the damage dealt.
Varian's legacy has terrible numbers, but it heals you if you're not full health and that healing counts for lightwell.
Balance Patch - 05/18/2021
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