Last Edited July 23, 2020
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Quest: Heroes hit by Shock Ray permanently increases its damage by 4 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.
While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 15%.
Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit.
Transform into an Archon, gaining a 475 (+4% per level) point Shield, causing Basic Attacks to deal 116 (+4% per level) damage and splash for 58 (+4% per level) additional damage. Lasts for 12.5 seconds.
Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map.
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Basic Attacks while in Archon form increase Archon’s duration by 2 seconds.
Balance Patch - 01/03/19