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Last Edited January 10, 2020

Qhira #1 - Blood Rage

1
Fatal Wounds
While at maximum stacks, Blood Rage’s bleed deals 30% more damage to enemy Heroes below 50% Health. Quest: Damage Heroes with Blood Rage’s bleed. Reward: After 200 instances of damage, increase Blood Rage’s duration by 2 seconds.
4
Upstage
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Basic Attacks within 12 seconds.
7
Healmonger
If Blood Rage damages an enemy Hero below 50% Health, it Heals for an additional 190 Health.
10
Final Strike
After 1 second, strike your sword in a line to deal 395 damage to all enemies in its path. This damage is increased by 25% to any enemy below 50% Health.
13
The Hunted
Basic Attacking an enemy Hero increases your Basic Attack damage against that Hero by 25%. Stacks up to 4 times and lasts 4 seconds. This bonus is reset if a different Hero is attacked.
16
Booming Kick
Increase the Stun duration of Revolving Sweep’s reactivation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.
20
No Sanctuary
Nearby enemy Heroes below 50% Health are revealed and you gain 20% Movement Speed while an enemy Hero is revealed by you in this way. Additionally, you deal 20% increased damage to these revealed enemies.
Balance Patch - 01/03/19
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