Last Edited January 22, 2020
Kel'Thuzad #1 - Chains of Kel'Thuzad
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the armor of pulled Heroes by 10 for 4 seconds
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery. REWARD: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again. PASSIVE: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80% additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 damage to enemy Heroes in its area. Damaging an enemy Hero with Shadow Fissure resets its cooldown.
Pulling at least one Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds
Enemies rooted by Frost Nova take an additional 55 damage each time they are damaged by Kel'Thuzad.
Activate to Dash Forward, dealing 251(at 21) damage to enemies in the path. Takedowns reset the Cooldown of Shifting Malice.
Balance Patch - 01/03/19