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Created January 21, 2019

Fenix #1 - Mobile Offense

1
Mobile Offensive
After moving, Fenix's next Basic Attack deals 35% more damage to Heroes.
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Target Acquired
Basic Attacks against Slowed Heroes with Repeater Cannon active grants 10% Movement Speed for 4 seconds, up to 40%.
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Divert Power: Weapons
Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacking a Hero refreshes this duration. Once Divert Power: Weapons ends, drain all of Shield Capacitor's Shields.
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Purification Salvo
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
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Auxiliary Shields
Permanently reduce Fenix's maximum Health by 30%, but increase Shield Capacitor's Shield by 40%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.
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Offensive Cadence
Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.
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Unconquered Spirit
Upon taking fatal damage, Shield Capacitor regains 800 Shields.
Balance Patch - 01/03/19
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