Heroes, Community & CCL Esports
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Created August 21, 2021

My standard Junkrat

Extra-Wound Timers
The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Chattering Teeth
Steel Traps will slowly chase nearby enemy Heroes.
Big As
Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%.
Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Las 2 son viables.
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Endless Nades
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
Balance Patch - 05/18/2021
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