Created August 21, 2021
My standard Junkrat
The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Steel Traps will slowly chase nearby enemy Heroes.
Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%.
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Las 2 son viables.
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
Balance Patch - 05/18/2021