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Created August 11, 2019

Standart Q Qhira Build | Relevant to the patch - 47.0 (06.08.2019)

This build made by BorisEzGame#2634 | Twitch - https://www.twitch.tv/borisezgame
Maximum Effort
If Carnage damages the same enemy Hero 3 times, it deals an additional 108 damage and slows them by 20% for 2 seconds.
Your Pain, My Gain
Basic Attacking an enemy Hero grants Qhira 10 Armor for 3 seconds (stacking up to 3 times).
The Thirst
Anytime Carnage damages an enemy Hero, Qhira’s next Basic Attack within 4 seconds deals 12% additional damage and restores 50% of the total damage dealt as Health. Damage stacks up to 10 times.
Final Strike
After 1 second, strike your sword in a line to deal 415 damage to all enemies in its path. This damage is increased by 25% to any enemy below 50% Health.
Carnage’s cooldown regenerates 100% faster while an enemy Hero has maximum Blood Rage stacks.
Booming Kick
Increase the Stun duration of Revolving Sweep’s reactivation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.
What do you prefer - 33/33/33
Unleashed Potential
Increase the damage to enemy Heroes under 50% Health from 25% to 50%. If an enemy Hero dies within 1.5 seconds of being hit by Final Strike, then reset the cooldowns of Final Strike and all of Qhira's Basic Abilities.
UP Ult / Passive ("D" is suck)
Balance Patch - 01/03/19
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