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Last Edited December 5, 2019

Standard Chromie Build | Relevant to the Patch - 49.0 (05.12.2019)

This build made by schizak1d#2724 | Twitch - https://www.twitch.tv/schizak1d
1
Once Again the First Time
Quest: Hit 40 Heroes with Sand Blast. Reward: Increase the maximum number of active Echoes to 2.
4
Andorhal Anomaly
Increase the charges and maximum active Time Traps to 3, and reduce its cooldown by 8 seconds.
7
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 25% additional damage for 5 seconds.
U can take Bronze Talons (Q), if you haven't CC in team
10
Temporal Loop
Choose an enemy Hero. After 3 seconds, they will teleport back to the location where you cast Temporal Loop on them. Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
13
Time Out
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
16
Shifting Sands
Hitting an enemy Hero with Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by Sand Blast.
20
Piercing Sands
Sand Blast will now hit all Heroes in its path. Additional hits do not grant bonus damage or Quest progress.
Balance Patch - 08/28/19
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