Created December 5, 2019
Hybrid Junkrat Build | Relevant to the Patch - 49.0 (05.12.2019)
This build made by schizak1d#2724 | Twitch - https://www.twitch.tv/schizak1d
While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds.
Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds.
Create a motorized bomb with 530 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 damage to enemies near the center gradually reduced to 445 to enemies on the edge.
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Increase RIP-Tire's knockback distance by 50% and its cooldown is reduced by 25 seconds for each enemy Hero hit.
Balance Patch - 11/12/19