Created November 13, 2018
Excellent wave clear and incredible self-sustain in team fights. Excels on Dragon Shire, Tomb, and Volskaya.
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
Nice burst damage, combos well with your bone prison.
Every time Cursed Strikes damages enemies, reduce its cooldown by .75 seconds, up to 12 seconds. Increase Xul’s Basic Attack damage by 15%.
4, 7, and 13 all talent your Cursed Strikes to make you near invincible in the thick of a fight (as long as you're not blinded or CC'd to oblivion, that is).
Cursed Strikes heals Xul for 60% of the damage it deals to Heroes.
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage and slow them by 30% for 2 seconds. Lasts up to 15 seconds
Very useful tool for preventing enemies from escaping.
When Xul damages an enemy with Cursed Strikes, he gains 5% Attack Speed for 3 seconds, up to 75%.
Enemies rooted by Bone Prision become Vunerable for 2 seconds, taking 25% increased damage. Increase the duration of Bone Prison’s Root by .25 seconds.
Armor reduction is always good.
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Bone prison + 75% healing reduction = one dead target.
Balance Patch - 10/31/18