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Created November 13, 2018

Standard Xul

Excellent wave clear and incredible self-sustain in team fights. Excels on Dragon Shire, Tomb, and Volskaya. 
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
Nice burst damage, combos well with your bone prison.
Grim Scythe
Every time Cursed Strikes damages enemies, reduce its cooldown by .75 seconds, up to 12 seconds. Increase Xul’s Basic Attack damage by 15%.
4, 7, and 13 all talent your Cursed Strikes to make you near invincible in the thick of a fight (as long as you're not blinded or CC'd to oblivion, that is).
Harvest Vitality
Cursed Strikes heals Xul for 60% of the damage it deals to Heroes.
Skeletal Mages
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage and slow them by 30% for 2 seconds. Lasts up to 15 seconds
Very useful tool for preventing enemies from escaping.
Rapid Harvest
When Xul damages an enemy with Cursed Strikes, he gains 5% Attack Speed for 3 seconds, up to 75%.
Amplify Damage
Enemies rooted by Bone Prision become Vunerable for 2 seconds, taking 25% increased damage. Increase the duration of Bone Prison’s Root by .25 seconds.
Armor reduction is always good.
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Bone prison + 75% healing reduction = one dead target.
Balance Patch - 10/31/18
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