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Created November 13, 2018

Standard Xul

Excellent wave clear and incredible self-sustain in team fights. Excels on Dragon Shire, Tomb, and Volskaya. 
1
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
Nice burst damage, combos well with your bone prison.
4
Grim Scythe
Every time Cursed Strikes damages enemies, reduce its cooldown by .75 seconds, up to 12 seconds. Increase Xul’s Basic Attack damage by 15%.
4, 7, and 13 all talent your Cursed Strikes to make you near invincible in the thick of a fight (as long as you're not blinded or CC'd to oblivion, that is).
7
Harvest Vitality
Cursed Strikes heals Xul for 60% of the damage it deals to Heroes.
10
Skeletal Mages
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage and slow them by 30% for 2 seconds. Lasts up to 15 seconds
Very useful tool for preventing enemies from escaping.
13
Rapid Harvest
When Xul damages an enemy with Cursed Strikes, he gains 5% Attack Speed for 3 seconds, up to 75%.
16
Amplify Damage
Enemies rooted by Bone Prision become Vunerable for 2 seconds, taking 25% increased damage. Increase the duration of Bone Prison’s Root by .25 seconds.
Armor reduction is always good.
20
Mortal Wound
Enemies hit by Spectral Scythe receive 75% less healing for 4 seconds.
Bone prison + 75% healing reduction = one dead target.
Balance Patch - 10/31/18
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