Created July 5, 2018
Standard build for Johanna, she's got the waveclear and survivability to get you through the game.
Laws of Hope
Activate to heal 30% of Johanna's maximum Health over 4 seconds. Passive: Regenerate 1.5 Health per second.
Quick way of recovering HP in a pinch.
Shield Glare marks enemies for 4 seconds. The next time any ally damages them, they take 90 extra damage and the mark is removed.
Extremely easy wavelcear, hit the entire wave and combo with Q + W.
Basic Attacks reduce your Basic Ability cooldowns by 0.5 seconds.
Keep bonking people with your mace and keep your CD low.
Deal 114 damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 damage and stunning them for 0.75 seconds.
Falling Sword is definitely fun, but incredibly impractical, Blessed Shield will give you that snap engage and CC needed to initiate a fight.
Activate to create 2 hammers that spiral outward from Johanna, dealing 84 damage to enemies hit. Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.
Blessed Hammer can get cast twice in the same fight should you utilize your Shield Glare properly, and can hit backline squishies (opposed to Holy Fury only hitting melee range enemies.)
Every enemy Hero affected by Shield Glare restores 114 Health.
More easy sustain to get you through a fight.
Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds.
Johanna wouldn't be Johanna without this storm talent, as it will save you countless times from certain death.
PTR Update - 7/2/18