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Created November 14, 2018


A tank that I feel is overdue for a complete talent rework; if he's your last resort and need to build him, here's how to do it. I will say, mosh will forever be an extremely powerful heroic if used properly, but that's a big if as it's easily countered.
Prog Rock
Quest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100. Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 Health every second while it is active.
Once completed, you kinda become a secondary support with aoe healing. Nifty stuff.
Loud Speakers
Increases Face Melt range and knockback by 50%.
Now can push people farther or closer away.
Pinball Wizard
Face Melt does 300% more damage to enemies recently affected by Powerslide.
Powerslide a minion wave then cast this for easy clear.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Hardest heroic to make work in the game, but when done correctly you win hard.
Face Melt leaves an Amp behind, which will knock enemies away again 2 seconds later.
An annoying tool that's effective at disrupting the enemy team.
Show Stopper
After using Powerslide, E.T.C. gains 35 Armor for 4 seconds, reducing all damage taken by 35%.
A really boring talent but armor is helpful. Honestly, all his 16 talents are pretty lame... But anyways yeah! Armor is helpful.
Bolt of the Storm
Activate to teleport to a nearby location.
His 20 talents sorta make up for how boring his level 16 is. So many tools to help land your mosh. Any of them are good, its just a matter of preference.
Balance Patch - 10/31/18
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