Created June 24, 2018
My HL build, what I've had the most success with.
Increases Inner Beast's duration to 4 seconds, and causes Ability damage to also refresh its duration.
Having an increased duration on your dps amplifier is super helpful. The longer you can keep your duration up, the more damage you will do, its that simple. Also will help a ton with your 13 + 16 talent tiers.
Eyes in the Dark
Disengage grants Stealth for 4 seconds.
Makes you harder to kill when you're disengaging, this will save your life countless times.
Every 6 Attacks against an enemy Hero increases Greymane’s Basic Attack damage by 1%, up to 30%. Gain triple benefit from attacking in Worgen form. Half of these bonuses are lost on death.
Stack away, it can get wild how easy it is to stack when people allow you to smack away in Worgen form.
Go for the Throat
Leap at an enemy Hero and shapeshift into a Worgen, slashing 3 times for 437 (+4% per level) total damage. If this kills them, the Ability can be used a second time within 10 seconds for free.
Cursed Bullet can be useful at times, but Go for the Throat allows you to secure kills. As an assassin, you want to secure kills.
On the Prowl
Inner Beast increases your Movement Speed by 30% once it has been active for 3 seconds.
On the Prowl will allow you endless chasing of squishy enemies, plus allows you to escape relatively easily. Don't underestimate the mount movement speed; it could be GM's best talent.
Increases the Attack Speed bonus of Inner Beast by an additional 40% after it has been active for 4 seconds.
Eager Wolf is the clear choice, unless there's a ton of CC on your team to setup Executioner, which then is the go to.
Human Basic Attacks splash for 100% damage behind the target.
The most practical of the 20 storm talents, the additional poke you can get out of your human basic attacks can be nifty.
Balance Patch - 5/22/18