Created September 5, 2019
Anub is among one of the few characters in the game with not one but two stuns in his kit, allowing him to be his own follow up when locking down foes. He excels at shutting down mages in particular due to the passive on his W ability, which gives him 40 spell armor (increased to 60 with the level 1 talent). Remember, his E ability grants him unstoppable which gives Anub either an extremely powerful engage tool or a very quick escape tool.
Increase Hardened Carapace's Spell Armor by 20.
Increases Burrow Charge range by 20% and damage by 100%.
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 seconds, up to 3 seconds.
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 seconds. Allies of the Hero can attack the cocoon to break it and free them early. Range: 6
Casting Harden Carapace will also deal 80 damage to nearby enemies.
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1.25 seconds for each Hero hit.
Activate to reset the cooldowns of your Basic Abilities.
Balance Patch - 08/28/19