Heroes, Community & CCL Esports
My Builds My Tiers
Created December 27, 2019

Traditional Hypercarry Valla

You can see this build played and explained in this video: https://www.youtube.com/watch?v=UlkVip1pkq8

This build has been around forever, it was the go-to build for the pros when they wanted a hypercarry hero (someone who would be played as the primary and sometimes only damage for a team). This build is still very strong and works well with the top tier auriel. 

The ways the pros usually countered hyper carry comps were by breaking them in draft. If you see auriel picked, you banned tassadar. You would pick strong forms of damage reduction. Pacify, nullify and leorics methods are all great for keeping her damage low enough your team has time to deal with them. Cocoon has been used in the past, but it tends to break fast with everyone watching valla. Finally wombo combos. CC their entire team and blow them up. 

Hot Pursuit
Increase the Movement Speed bonus of each stack of Hatred to 2.5%.
Allows you to almost never run out of mana while also making it easier to kite and chase down people.
Fire At Will
Quest: Hitting a Hero with Multishot grants 2 Hatred and permanently increases its damage by 2. Reward: After Hitting 20 Heroes with Multishot, increase its damage by 40.
Key piece of the build. High burst high sustain.
Increase the range of Multishot by 20%. Multishot also fires 3 grenades that deal 120 damage and refund 25 Mana after hitting enemy Heroes.
Increases burst and sustain. Another key piece of the build.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 damage and Stuns enemies in the target area for 0.5 seconds. Stores up to 2 charges.
Allows you to lockdown things for more time auto attacking. Great to followup an initial stun or just be disruptive.
Activate to consume all Hatred, granting 3 Spell Armor per Hatred consumed for 5 seconds. Passive: Gain 20 Spell Armor, and each stack of Hatred heals for 2.5 Health per second.
Antiburst, but if you're solo queuing I recommend self heal as your team might not follow you around and keep you alive.
Frost Shot
Multishot Slows enemies by 20% for 2.5 seconds. Hungering Arrows deals 25% more damage to Slowed enemies.
Extra range and a slow adds a huge amount of disruption to the enemy team, but if you're finding yourself low on damage, you can try seething hatred for some more spell damage. I have not tested it, but it could be nice.
While at max Hatred, Multishot's cooldown recharges 50% faster.
At this point you are always in such a safe position if the enemies didn't plan to counter a hypercarry valla you will feel unstoppable
Balance Patch - 11/12/19
There are no comments for this build.
Just watched this earlier, good video/build. Never been too sure on when to use certain builds for her besides BoE, but this helps clear that up a bit.