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Created August 14, 2018

Solo Lane Arthas Pocket Strat

So I was watching some scrims from open teams and recommended a few people try this and since then it has been sneaking through against melee solo laners. You stack hard and sustain well. Late game you can do upward 2k bursts to backliners. With pretty good sustained damage in fights 

I will have a video on this soon. 
Eternal Hunger
Quest: Use Frostmourne on an enemy Hero. Reward: Increases the Mana it restores by 4, to a maximum of 40, and its damage by 4.
Gives you easy mana sustain in fights and your main source of burst lategame. Against melee solo laners like Yrel and Artanis you can free stack this 40-50 stacks easily in lane. Really bumping up the damage of your trait.
Increase the range of Death Coil by 30% reduce its cooldown by 3 seconds, and if Death Coil is used on an enemy Hero, its Mana cost is refunded.
Lower Q cooldown allows you to heal yourself more often.
Immortal Coil
Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 50% bonus healing.
7 Is situational but I like to be able to q enemies and heal myself in the solo lane, really allows you to win most of the trades.
Summon Sindragosa
Deals 504 damage and slows enemies and non-Heroic enemies by 60% for 2 seconds. Also disables Structures for 20 seconds.
Sindy?? Being in the solo lane means your team already has a main tank, the healing benefits from ghouls can certainly still be nice, but Sindy gives you a playmaking ult when you join your team. It is also how I get to the backline to double trait them.
Frost Strike
Reduces Frostmourne Hungers' cooldown by 2 seconds. Frostmourne Hungers also slows the enemy by 50% for 1.5 seconds.
Lower CD on trait means you can burst people more often in fights. Alternatively get armor reduction on w if your team has high followup.
Frostmourne Feeds
Increases the amount of Basic Attacks empowered by Frostmourne Hungers to 2.
Double your strongest ability also giving you more mana making it easier to stay in fights longer.
Death's Advance
Increase Movement Speed by 10%. Frozen Tempest’s maximum Slow and Attack Speed Slow increased from 40% to 60%.
If you can catch up to people you can perma slow them. Also getting to the backline to burst them down is a huge benefit to your team. But level 20 is certainly situational.
New Season - 7/10/18
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